During my time at The Pixel Mill I was involved in the development of two prototype games. One of those prototypes was Headless Chickens. I modelled the Chick based on the design by Rachel Gandey-Johnson. I also textured, rigged, and animated the chicks actions.
I feel that I've gotten a little more used to Unity since I started.
The prototype for Headless Chicken can be played here:
https://pixel-peeps.itch.io/headless-chickens
Hope you enjoy :)
Headless chick, chick and decoy Chick
Blendshapes
Gameplay
Dizzy effect